Once a month, I'll be posting an addition to the book series. Head over to the "Book One" page, and check out chapters one and two if you haven't yet.
The past few posts have been some of my favorite work from my time as a writer. If you are a fan of all of that, I urge you to head over the Darkstation and show them some love. I absolutely adored my time there, and am very proud of the work I did. That said, it is time to move on! I've got lots of new content in store. Until then, check out chapter one of the book series, enjoy my photography, and stay tuned!Read More
Frog Fractions (Twinbeard Games): I should have played this game last year, without question. Frog Fractions presents itself, at first, to be a simple homage to 80´s and 90´s styled educational video games - using simple directives and typing practice as mechanics, where in you control a frog simply trying to eat bugs. Soon, a light upgrade mechanic is introduced to the mix including powers such as a sticky tongue to capture more bugs, and a turtle to ride on allowing more lateral movement. But, then you unlock a dragon and warp speed. Before you know it, you've gone under water, and then into space dodging asteroids until you find yourself on bug mars.Read More
Lately, I've been riding independent horror kind of hard for a slight lack of creativity. I was getting tired of playing the same game time and again, so I went hunting. My journey proved fruitful as I stumbled upon Deep Sleep. This point-and-click pixel adventure strands players in the misshapen world of a self-induced lucid dream gone horribly awry. Deep Sleep was created for the 10th Casual Gameplay Design Competition, which required games entered to center around an "Escape" theme. Deep Sleep went home with the first place prize for the competition, and is now free to play here.Read More
My column Suggested Browsing is making a huge come-back here on Establishing Doug! Typically, I would not be so interested in placing older work on a new website, but I figured now would be a good opportunity to acquaint the site with some of my favorite work from the column. Enjoy!Read More
PAX East is traditionally an expedition of spectacle, with so much enticing content to behold, it can sometimes be a little overwhelming Yet, with all of the competition for attention, the focal point for excitement on the show floor was the SuperGiant booth - and their Transistor demo. As I stood in line, conversing with show-goers who had played the game more than once by this point, I also got to rub elbows with some members of the development team. As my own excitement grew as we discussed the demo, the opportunity for an interview with Greg Kasavin quickly presented itself. He, thankfully, agreed.Read More